Generated from cl_pool.h with ROBODoc v3.2.3 on Sat Jan 18 07:05:18 2003
TABLE OF CONTENTS
- Component Library/Pool
- Component Library: Pool/cl_is_pool_inited
- Component Library: Pool/cl_pfn_pool_dtor_t
- Component Library: Pool/cl_pfn_pool_init_t
- Component Library: Pool/cl_pool_construct
- Component Library: Pool/cl_pool_count
- Component Library: Pool/cl_pool_destroy
- Component Library: Pool/cl_pool_get
- Component Library: Pool/cl_pool_grow
- Component Library: Pool/cl_pool_init
- Component Library: Pool/cl_pool_put
- Component Library: Pool/cl_pool_t
NAME
Pool
DESCRIPTION
The pool provides a self-contained and self-sustaining pool
of user defined objects.
To aid in object oriented design, the pool provides the user
the ability to specify callbacks that are invoked for each object for
construction, initialization, and destruction. Constructor and destructor
callback functions may not fail.
A pool does not return memory to the system as the user returns
objects to the pool. The only method of returning memory to the system is
to destroy the pool.
The Pool functions operate on a cl_pool_t structure which should be treated
as opaque and should be manipulated only through the provided functions.
SEE ALSO
Structures:
cl_pool_t
Callbacks:
cl_pfn_pool_init_t, cl_pfn_pool_dtor_t
Initialization/Destruction:
cl_pool_construct, cl_pool_init, cl_pool_destroy
Manipulation:
cl_pool_get, cl_pool_put, cl_pool_grow
Attributes:
cl_is_pool_inited, cl_pool_count
NAME
cl_is_pool_inited
DESCRIPTION
The cl_is_pool_inited function returns whether a pool was successfully
initialized.
SYNOPSIS
uint32_t
cl_is_pool_inited(
IN const cl_pool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure whose initialization state
to check.
RETURN VALUES
TRUE if the pool was initialized successfully.
FALSE otherwise.
NOTES
Allows checking the state of a pool to determine if invoking member
functions is appropriate.
SEE ALSO
Pool
NAME
cl_pfn_pool_dtor_t
DESCRIPTION
The cl_pfn_pool_dtor_t function type defines the prototype for
functions used as destructor for objects being deallocated by a
pool.
SYNOPSIS
typedef void
(*cl_pfn_pool_dtor_t)(
IN void* const p_object,
IN void* context );
PARAMETERS
p_object
[in] Pointer to an object to destruct.
context
[in] Context provided in the call to cl_pool_init.
RETURN VALUE
This function does not return a value.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as an optional parameter to the
cl_pool_init function.
The destructor is invoked once per allocated object, allowing the user
to perform any necessary cleanup. Users should not attempt to deallocate
the memory for the object, as the pool manages object
allocation and deallocation.
SEE ALSO
Pool, cl_pool_init
NAME
cl_pfn_pool_init_t
DESCRIPTION
The cl_pfn_pool_init_t function type defines the prototype for
functions used as initializers for objects being allocated by a
pool.
SYNOPSIS
typedef cl_status_t
(*cl_pfn_pool_init_t)(
IN void* const p_object,
IN void* context );
PARAMETERS
p_object
[in] Pointer to an object to initialize.
context
[in] Context provided in a call to cl_pool_init.
RETURN VALUES
Return CL_SUCCESS to indicates that initialization of the object
was successful and initialization of further objects may continue.
Other cl_status_t values will be returned by cl_pool_init
and cl_pool_grow.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as an optional parameter to the
cl_pool_init function.
The initializer is invoked once per allocated object, allowing the user
to trap initialization failures. Returning a status other than CL_SUCCESS
aborts a grow operation, initiated either through cl_pool_init or
cl_pool_grow, and causes the initiating function to fail.
Any non-CL_SUCCESS status will be returned by the function that initiated
the grow operation.
SEE ALSO
Pool, cl_pool_init, cl_pool_grow
NAME
cl_pool_construct
DESCRIPTION
The cl_pool_construct function constructs a pool.
SYNOPSIS
void
cl_pool_construct(
IN cl_pool_t* const p_pool );
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure whose state to initialize.
RETURN VALUE
This function does not return a value.
NOTES
Allows calling cl_pool_init, cl_pool_destroy, and cl_is_pool_inited.
Calling cl_pool_construct is a prerequisite to calling any other
pool function except cl_pool_init.
SEE ALSO
Pool, cl_pool_init, cl_pool_destroy, cl_is_pool_inited
NAME
cl_pool_count
DESCRIPTION
The cl_pool_count function returns the number of available objects
in a pool.
SYNOPSIS
size_t
cl_pool_count(
IN cl_pool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure for which the number of
available objects is requested.
RETURN VALUE
Returns the number of objects available in the specified pool.
SEE ALSO
Pool
NAME
cl_pool_destroy
DESCRIPTION
The cl_pool_destroy function destroys a pool.
SYNOPSIS
void
cl_pool_destroy(
IN cl_pool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure to destroy.
RETURN VALUE
This function does not return a value.
NOTES
All memory allocated for objects is freed. The destructor callback,
if any, will be invoked for every allocated object. Further operations
on the pool should not be attempted after cl_pool_destroy
is invoked.
This function should only be called after a call to
cl_pool_construct or cl_pool_init.
In a debug build, cl_pool_destroy asserts that all objects are in
the pool.
SEE ALSO
Pool, cl_pool_construct, cl_pool_init
NAME
cl_pool_get
DESCRIPTION
The cl_pool_get function retrieves an object from a pool.
SYNOPSIS
void*
cl_pool_get(
IN cl_pool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure from which to retrieve
an object.
RETURN VALUES
Returns a pointer to an object.
Returns NULL if the pool is empty and can not be grown automatically.
NOTES
cl_pool_get returns the object at the head of the pool. If the pool is
empty, it is automatically grown to accommodate this request unless the
grow_size parameter passed to the cl_pool_init function was zero.
SEE ALSO
Pool, cl_pool_get_tail, cl_pool_put, cl_pool_grow, cl_pool_count
NAME
cl_pool_grow
DESCRIPTION
The cl_pool_grow function grows a pool by
the specified number of objects.
SYNOPSIS
cl_status_t
cl_pool_grow(
IN cl_pool_t* const p_pool,
IN const uint32_t obj_count ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure whose capacity to grow.
obj_count
[in] Number of objects by which to grow the pool.
RETURN VALUES
CL_SUCCESS if the pool grew successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to grow the
pool.
cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter passed to the
cl_pool_init function.
NOTES
It is not necessary to call cl_pool_grow if the pool is
configured to grow automatically.
SEE ALSO
Pool
NAME
cl_pool_init
DESCRIPTION
The cl_pool_init function initializes a pool for use.
SYNOPSIS
cl_status_t
cl_pool_init(
IN cl_pool_t* const p_pool,
IN const size_t min_count,
IN const size_t max_count,
IN const size_t grow_size,
IN const size_t object_size,
IN cl_pfn_pool_init_t pfn_initializer OPTIONAL,
IN cl_pfn_pool_dtor_t pfn_destructor OPTIONAL,
IN const void* const context );
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure to initialize.
min_count
[in] Minimum number of objects that the pool should support. All
necessary allocations to allow storing the minimum number of items
are performed at initialization time, and all necessary callbacks
invoked.
max_count
[in] Maximum number of objects to which the pool is allowed to grow.
A value of zero specifies no maximum.
grow_size
[in] Number of objects to allocate when incrementally growing the pool.
A value of zero disables automatic growth.
object_size
[in] Size, in bytes, of each object.
pfn_initializer
[in] Initialization callback to invoke for every new object when
growing the pool. This parameter is optional and may be NULL.
See the cl_pfn_pool_init_t function type declaration for details
about the callback function.
pfn_destructor
[in] Destructor callback to invoke for every object before memory for
that object is freed. This parameter is optional and may be NULL.
See the cl_pfn_pool_dtor_t function type declaration for details
about the callback function.
context
[in] Value to pass to the callback functions to provide context.
RETURN VALUES
CL_SUCCESS if the pool was initialized successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to initialize the
pool.
CL_INVALID_SETTING if a the maximum size is non-zero and less than the
minimum size.
Other cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter.
NOTES
cl_pool_init initializes, and if necessary, grows the pool to
the capacity desired.
SEE ALSO
Pool, cl_pool_construct, cl_pool_destroy,
cl_pool_get, cl_pool_put, cl_pool_grow,
cl_pool_count, cl_pfn_pool_init_t, cl_pfn_pool_dtor_t
NAME
cl_pool_put
DESCRIPTION
The cl_pool_put function returns an object to a pool.
SYNOPSIS
void
cl_pool_put(
IN cl_pool_t* const p_pool,
IN void* const p_object ;
PARAMETERS
p_pool
[in] Pointer to a cl_pool_t structure to which to return
an object.
p_object
[in] Pointer to an object to return to the pool.
RETURN VALUE
This function does not return a value.
NOTES
cl_pool_put places the returned object at the head of the pool.
The object specified by the p_object parameter must have been
retrieved from the pool by a previous call to cl_pool_get.
SEE ALSO
Pool, cl_pool_put_tail, cl_pool_get
NAME
cl_pool_t
DESCRIPTION
pool structure.
The cl_pool_t structure should be treated as opaque and should be
manipulated only through the provided functions.
SYNOPSIS
typedef struct _cl_pool
{
cl_qcpool_t qcpool;
cl_pfn_pool_init_t pfn_init;
cl_pfn_pool_dtor_t pfn_dtor;
const void *context;
} cl_pool_t;
FIELDS
qcpool
Quick composite pool that manages all objects.
pfn_init
Pointer to the user's initializer callback, used by the pool
to translate the quick composite pool's initializer callback to
a pool initializer callback.
pfn_dtor
Pointer to the user's destructor callback, used by the pool
to translate the quick composite pool's destructor callback to
a pool destructor callback.
context
User's provided context for callback functions, used by the pool
to when invoking callbacks.
SEE ALSO
Pool