Generated from cl_qcomppool.h with ROBODoc v3.2.3 on Sat Jan 18 07:05:18 2003
TABLE OF CONTENTS
- Component Library/Quick Composite Pool
- Component Library: Quick Composite Pool/cl_is_qcpool_inited
- Component Library: Quick Composite Pool/cl_pfn_qcpool_dtor_t
- Component Library: Quick Composite Pool/cl_pfn_qcpool_init_t
- Component Library: Quick Composite Pool/cl_pool_item_t
- Component Library: Quick Composite Pool/cl_qcpool_construct
- Component Library: Quick Composite Pool/cl_qcpool_count
- Component Library: Quick Composite Pool/cl_qcpool_destroy
- Component Library: Quick Composite Pool/cl_qcpool_get
- Component Library: Quick Composite Pool/cl_qcpool_grow
- Component Library: Quick Composite Pool/cl_qcpool_init
- Component Library: Quick Composite Pool/cl_qcpool_put
- Component Library: Quick Composite Pool/cl_qcpool_put_list
- Component Library: Quick Composite Pool/cl_qcpool_t
NAME
Quick Composite Pool
DESCRIPTION
The Quick Composite Pool provides a self-contained and self-sustaining
pool of user defined composite objects.
A composite object is an object that is composed of one or more
sub-objects, each of which needs to be treated separately for
initialization. Objects can be retrieved from the pool as long as there
is memory in the system.
To aid in object oriented design, the Quick Composite Pool provides users
the ability to specify callbacks that are invoked for each object for
construction, initialization, and destruction. Constructor and destructor
callback functions may not fail.
A Quick Composite Pool does not return memory to the system as the user
returns objects to the pool. The only method of returning memory to the
system is to destroy the pool.
The Quick Composite Pool operates on cl_pool_item_t structures that
describe composite objects. This provides for more efficient memory use.
If using a cl_pool_item_t is not desired, the Composite Pool provides
similar functionality but operates on opaque objects.
The Quick Composit Pool functions operate on a cl_qcpool_t structure
which should be treated as opaque and should be manipulated only through
the provided functions.
SEE ALSO
Structures:
cl_qcpool_t, cl_pool_item_t
Callbacks:
cl_pfn_qcpool_init_t, cl_pfn_qcpool_dtor_t
Initialization/Destruction:
cl_qcpool_construct, cl_qcpool_init, cl_qcpool_destroy
Manipulation:
cl_qcpool_get, cl_qcpool_put, cl_qcpool_put_list, cl_qcpool_grow
Attributes:
cl_is_qcpool_inited, cl_qcpool_count
NAME
cl_is_qcpool_inited
DESCRIPTION
The cl_is_qcpool_inited function returns whether a quick composite pool was
successfully initialized.
SYNOPSIS
uint32_t
cl_is_qcpool_inited(
IN const cl_qcpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure to check.
RETURN VALUES
TRUE if the quick composite pool was initialized successfully.
FALSE otherwise.
NOTES
Allows checking the state of a quick composite pool to determine if
invoking member functions is appropriate.
SEE ALSO
Quick Composite Pool
NAME
cl_pfn_qcpool_dtor_t
DESCRIPTION
The cl_pfn_qcpool_dtor_t function type defines the prototype for
functions used as destructor for objects being deallocated by a
quick composite pool.
SYNOPSIS
typedef void
(*cl_pfn_qcpool_dtor_t)(
IN const cl_pool_item_t* const p_pool_item,
IN void* context );
PARAMETERS
p_pool_item
[in] Pointer to a cl_pool_item_t structure representing an object.
context
[in] Context provided in a call to cl_qcpool_init.
RETURN VALUE
This function does not return a value.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as an optional parameter to the
cl_qcpool_init function.
The destructor is invoked once per allocated object, allowing the user
to perform any necessary cleanup. Users should not attempt to deallocate
the memory for the composite object, as the quick composite pool manages
object allocation and deallocation.
SEE ALSO
Quick Composite Pool, cl_qcpool_init
NAME
cl_pfn_qcpool_init_t
DESCRIPTION
The cl_pfn_qcpool_init_t function type defines the prototype for
functions used as initializer for objects being allocated by a
quick composite pool.
SYNOPSIS
typedef cl_status_t
(*cl_pfn_qcpool_init_t)(
IN void** const p_comp_array,
IN const uint32_t num_components,
IN void* context,
OUT cl_pool_item_t** const pp_pool_item );
PARAMETERS
p_comp_array
[in] Pointer to the first entry in an array of pointers, each of
which points to a component that makes up a composite object.
num_components
[in] Number of components that in the component array.
context
[in] Context provided in a call to cl_qcpool_init.
pp_pool_item
[out] Users should set this pointer to reference the cl_pool_item_t
structure that represents the composite object. This pointer must
not be NULL if the function returns CL_SUCCESS.
RETURN VALUE
Return CL_SUCCESS to indicate that initialization of the object
was successful and that initialization of further objects may continue.
Other cl_status_t values will be returned by cl_qcpool_init
and cl_qcpool_grow.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as a parameter to the
cl_qcpool_init function.
The initializer is invoked once per allocated object, allowing the user
to chain components to form a composite object and perform any necessary
initialization. Returning a status other than CL_SUCCESS aborts a grow
operation, initiated either through cl_qcpool_init or cl_qcpool_grow,
and causes the initiating function to fail. Any non-CL_SUCCESS status
will be returned by the function that initiated the grow operation.
All memory for the requested number of components is pre-allocated. Users
should include space in one of their components for the cl_pool_item_t
structure that will represent the composite object to avoid having to
allocate that structure in the initialization callback. Alternatively,
users may specify an additional component for the cl_pool_item_t structure.
When later performing a cl_qcpool_get call, the return value is a pointer
to the cl_pool_item_t returned by this function in the pp_pool_item
parameter. Users must set pp_pool_item to a valid pointer to the
cl_pool_item_t representing the object if they return CL_SUCCESS.
SEE ALSO
Quick Composite Pool, cl_qcpool_init
NAME
cl_pool_item_t
DESCRIPTION
The cl_pool_item_t structure is used by pools to store objects.
SYNOPSIS
typedef struct _cl_pool_item
{
cl_list_item_t list_item;
#ifdef _DEBUG_
/* Pointer to the owner pool used for sanity checks. */
struct _cl_qcpool *p_pool;
#endif
} cl_pool_item_t;
FIELDS
list_item
Used internally by the pool. Users should not use this field.
p_pool
Used internally by the pool in debug builds to check for consistency.
NOTES
The pool item structure is defined in such a way as to safely allow
users to cast from a pool item to a list item for storing items
retrieved from a quick pool in a quick list.
SEE ALSO
Quick Composite Pool, cl_list_item_t
NAME
cl_qcpool_construct
DESCRIPTION
The cl_qcpool_construct function constructs a quick composite pool.
SYNOPSIS
void
cl_qcpool_construct(
IN cl_qcpool_t* const p_pool );
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure whose state to initialize.
RETURN VALUE
This function does not return a value.
NOTES
Allows calling cl_qcpool_init, cl_qcpool_destroy, cl_is_qcpool_inited.
Calling cl_qcpool_construct is a prerequisite to calling any other
quick composite pool function except cl_qcpool_init.
SEE ALSO
Quick Composite Pool, cl_qcpool_init, cl_qcpool_destroy,
cl_is_qcpool_inited
NAME
cl_qcpool_count
DESCRIPTION
The cl_qcpool_count function returns the number of available objects
in a quick composite pool.
SYNOPSIS
size_t
cl_qcpool_count(
IN cl_qcpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure for which the number of
available objects is requested.
RETURN VALUE
Returns the number of objects available in the specified
quick composite pool.
SEE ALSO
Quick Composite Pool
NAME
cl_qcpool_destroy
DESCRIPTION
The cl_qcpool_destroy function destroys a quick composite pool.
SYNOPSIS
void
cl_qcpool_destroy(
IN cl_qcpool_t* const p_pool );
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure to destroy.
RETURN VALUE
This function does not return a value.
NOTES
All memory allocated for composite objects is freed. The destructor
callback, if any, will be invoked for every allocated object. Further
operations on the composite pool should not be attempted after
cl_qcpool_destroy is invoked.
This function should only be called after a call to
cl_qcpool_construct or cl_qcpool_init.
In a debug build, cl_qcpool_destroy asserts that all objects are in
the pool.
SEE ALSO
Quick Composite Pool, cl_qcpool_construct, cl_qcpool_init
NAME
cl_qcpool_get
DESCRIPTION
The cl_qcpool_get function retrieves an object from a
quick composite pool.
SYNOPSIS
cl_pool_item_t*
cl_qcpool_get(
IN cl_qcpool_t* const p_pool );
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure from which to retrieve
an object.
RETURN VALUES
Returns a pointer to a cl_pool_item_t for a composite object.
Returns NULL if the pool is empty and can not be grown automatically.
NOTES
cl_qcpool_get returns the object at the head of the pool. If the pool is
empty, it is automatically grown to accommodate this request unless the
grow_size parameter passed to the cl_qcpool_init function was zero.
SEE ALSO
Quick Composite Pool, cl_qcpool_get_tail, cl_qcpool_put,
cl_qcpool_grow, cl_qcpool_count
NAME
cl_qcpool_grow
DESCRIPTION
The cl_qcpool_grow function grows a quick composite pool by
the specified number of objects.
SYNOPSIS
cl_status_t
cl_qcpool_grow(
IN cl_qcpool_t* const p_pool,
IN uint32_t obj_count );
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure whose capacity to grow.
obj_count
[in] Number of objects by which to grow the pool.
RETURN VALUES
CL_SUCCESS if the quick composite pool grew successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to grow the
quick composite pool.
cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter passed to the
cl_qcpool_init function.
NOTES
It is not necessary to call cl_qcpool_grow if the pool is
configured to grow automatically.
SEE ALSO
Quick Composite Pool
NAME
cl_qcpool_init
DESCRIPTION
The cl_qcpool_init function initializes a quick composite pool for use.
SYNOPSIS
cl_status_t
cl_qcpool_init(
IN cl_qcpool_t* const p_pool,
IN const size_t min_size,
IN const size_t max_size,
IN const size_t grow_size,
IN const size_t* const component_sizes,
IN const uint32_t num_components,
IN cl_pfn_qcpool_init_t pfn_initializer OPTIONAL,
IN cl_pfn_qcpool_dtor_t pfn_destructor OPTIONAL,
IN const void* const context );
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure to initialize.
min_size
[in] Minimum number of objects that the pool should support. All
necessary allocations to allow storing the minimum number of items
are performed at initialization time, and all necessary callbacks
successfully invoked.
max_size
[in] Maximum number of objects to which the pool is allowed to grow.
A value of zero specifies no maximum.
grow_size
[in] Number of objects to allocate when incrementally growing the pool.
A value of zero disables automatic growth.
component_sizes
[in] Pointer to the first entry in an array of sizes describing,
in order, the sizes of the components that make up a composite object.
num_components
[in] Number of components that make up a composite object.
pfn_initializer
[in] Initializer callback to invoke for every new object when growing
the pool. This parameter may be NULL only if the objects stored in
the quick composite pool consist of only one component. If NULL, the
pool assumes the cl_pool_item_t structure describing objects is
located at the head of each object. See the cl_pfn_qcpool_init_t
function type declaration for details about the callback function.
pfn_destructor
[in] Destructor callback to invoke for every object before memory for
that object is freed. This parameter is optional and may be NULL.
See the cl_pfn_qcpool_dtor_t function type declaration for details
about the callback function.
context
[in] Value to pass to the callback functions to provide context.
RETURN VALUES
CL_SUCCESS if the quick composite pool was initialized successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to initialize the
quick composite pool.
CL_INVALID_SETTING if a NULL constructor was provided for composite objects
consisting of more than one component. Also returns CL_INVALID_SETTING if
the maximum size is non-zero and less than the minimum size.
Other cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter.
If initialization fails, the pool is left in a destroyed state. Callers
may still safely call cl_qcpool_destroy.
NOTES
cl_qcpool_init initializes, and if necessary, grows the pool to
the capacity desired.
SEE ALSO
Quick Composite Pool, cl_qcpool_construct, cl_qcpool_destroy,
cl_qcpool_get, cl_qcpool_put, cl_qcpool_grow,
cl_qcpool_count, cl_pfn_qcpool_init_t, cl_pfn_qcpool_dtor_t
NAME
cl_qcpool_put
DESCRIPTION
The cl_qcpool_put function returns an object to a quick composite pool.
SYNOPSIS
void
cl_qcpool_put(
IN cl_qcpool_t* const p_pool,
IN cl_pool_item_t* const p_pool_item ;
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure to which to return
an object.
p_pool_item
[in] Pointer to a cl_pool_item_t structure for the object
being returned.
RETURN VALUE
This function does not return a value.
NOTES
cl_qcpool_put places the returned object at the head of the pool.
The object specified by the p_pool_item parameter must have been
retrieved from the pool by a previous call to cl_qcpool_get.
SEE ALSO
Quick Composite Pool, cl_qcpool_put_tail, cl_qcpool_get
NAME
cl_qcpool_put_list
DESCRIPTION
The cl_qcpool_put_list function returns a list of objects to the head of
a quick composite pool.
SYNOPSIS
void
cl_qcpool_put_list(
IN cl_qcpool_t* const p_pool,
IN cl_qlist_t* const p_list ;
PARAMETERS
p_pool
[in] Pointer to a cl_qcpool_t structure to which to return
a list of objects.
p_list
[in] Pointer to a cl_qlist_t structure for the list of objects
being returned.
RETURN VALUE
This function does not return a value.
NOTES
cl_qcpool_put_list places the returned objects at the head of the pool.
The objects in the list specified by the p_list parameter must have been
retrieved from the pool by a previous call to cl_qcpool_get.
SEE ALSO
Quick Composite Pool, cl_qcpool_put, cl_qcpool_put_tail, cl_qcpool_get
NAME
cl_qcpool_t
DESCRIPTION
Quick composite pool structure.
The cl_qcpool_t structure should be treated as opaque and should be
manipulated only through the provided functions.
SYNOPSIS
typedef struct _cl_qcpool
{
uint32_t num_components;
size_t *component_sizes;
void **p_components;
size_t num_objects;
size_t max_objects;
size_t grow_size;
cl_pfn_qcpool_init_t pfn_init;
cl_pfn_qcpool_dtor_t pfn_dtor;
const void *context;
cl_qlist_t free_list;
cl_qlist_t alloc_list;
cl_state_t state;
} cl_qcpool_t;
FIELDS
num_components
Number of components per object.
component_sizes
Array of sizes, one for each component.
p_components
Array of pointers to components, used for the constructor callback.
num_objects
Number of objects managed by the pool
grow_size
Number of objects to add when automatically growing the pool.
pfn_init
Pointer to the user's initializer callback to invoke when initializing
new objects.
pfn_dtor
Pointer to the user's destructor callback to invoke before deallocating
memory allocated for objects.
context
User's provided context for callback functions, used by the pool
when invoking callbacks.
free_list
Quick list of objects available.
alloc_list
Quick list used to store information about allocations.
state
State of the pool.
SEE ALSO
Quick Composite Pool