Generated from cl_qpool.h with ROBODoc v3.2.3 on Sat Jan 18 07:05:18 2003

TABLE OF CONTENTS

  1. Component Library/Quick Pool
  2. Component Library: Quick Pool/cl_is_qpool_inited
  3. Component Library: Quick Pool/cl_pfn_qpool_dtor_t
  4. Component Library: Quick Pool/cl_pfn_qpool_init_t
  5. Component Library: Quick Pool/cl_qpool_construct
  6. Component Library: Quick Pool/cl_qpool_count
  7. Component Library: Quick Pool/cl_qpool_destroy
  8. Component Library: Quick Pool/cl_qpool_get
  9. Component Library: Quick Pool/cl_qpool_grow
  10. Component Library: Quick Pool/cl_qpool_init
  11. Component Library: Quick Pool/cl_qpool_put
  12. Component Library: Quick Pool/cl_qpool_put_list
  13. Component Library: Quick Pool/cl_qpool_t

Component Library/Quick Pool

NAME
    Quick Pool

DESCRIPTION
    The quick pool provides a self-contained and self-sustaining pool
    of user defined objects.

    To aid in object oriented design, the quick pool provides the user
    the ability to specify callbacks that are invoked for each object for
    construction, initialization, and destruction. Constructor and destructor
    callback functions may not fail.

    A quick pool does not return memory to the system as the user returns
    objects to the pool. The only method of returning memory to the system is
    to destroy the pool.

    The quick pool operates on cl_pool_item_t structures that describe
    objects. This can provides for more efficient memory use and operation.
    If using a cl_pool_item_t is not desired, the Pool provides similar
    functionality but operates on opaque objects.

    The quick pool functions operates on a cl_qpool_t structure which should 
    be treated as opaque and should be manipulated only through the provided 
    functions.

SEE ALSO
    Structures:
        cl_qpool_t, cl_pool_item_t 

    Callbacks:
        cl_pfn_qpool_init_t, cl_pfn_qpool_dtor_t
    
    Initialization/Destruction:
        cl_qpool_construct, cl_qpool_init, cl_qpool_destroy

    Manipulation:
        cl_qpool_get, cl_qpool_put, cl_qpool_put_list, cl_qpool_grow 

    Attributes:
        cl_is_qpool_inited, cl_qpool_count 

Component Library: Quick Pool/cl_is_qpool_inited

NAME
    cl_is_qpool_inited

DESCRIPTION
    The cl_is_qpool_inited function returns whether a quick pool was
    successfully initialized.

SYNOPSIS
 uint32_t
cl_is_qpool_inited(
    IN  const cl_qpool_t* const p_pool ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure whose initialization state
        to check.

RETURN VALUES
    TRUE if the quick pool was initialized successfully.

    FALSE otherwise.

NOTES
    Allows checking the state of a quick pool to determine if
    invoking member functions is appropriate.

SEE ALSO
    Quick Pool

Component Library: Quick Pool/cl_pfn_qpool_dtor_t

NAME
    cl_pfn_qpool_dtor_t

DESCRIPTION
    The cl_pfn_qpool_dtor_t function type defines the prototype for
    functions used as destructor for objects being deallocated by a
    quick pool.

SYNOPSIS
typedef void
(*cl_pfn_qpool_dtor_t)(
    IN  const cl_pool_item_t* const p_pool_item,
    IN  void*                       context );

PARAMETERS
    p_pool_item
        [in] Pointer to a cl_pool_item_t structure representing an object.

    context
        [in] Context provided in a call to cl_qpool_init.

RETURN VALUE
    This function does not return a value.

NOTES
    This function type is provided as function prototype reference for
    the function provided by the user as an optional parameter to the
    cl_qpool_init function.

    The destructor is invoked once per allocated object, allowing the user
    to perform any necessary cleanup. Users should not attempt to deallocate
    the memory for the object, as the quick pool manages object
    allocation and deallocation.

SEE ALSO
    Quick Pool, cl_qpool_init

Component Library: Quick Pool/cl_pfn_qpool_init_t

NAME
    cl_pfn_qpool_init_t

DESCRIPTION
    The cl_pfn_qpool_init_t function type defines the prototype for
    functions used as constructor for objects being allocated by a
    quick pool.

SYNOPSIS
typedef cl_status_t
(*cl_pfn_qpool_init_t)(
    IN  void* const             p_object,
    IN  void*                   context,
    OUT cl_pool_item_t** const  pp_pool_item );

PARAMETERS
    p_object
        [in] Pointer to an object to initialize.

    context
        [in] Context provided in a call to cl_qpool_init.

RETURN VALUES
    Return CL_SUCCESS to indicate that initialization of the object
    was successful and that initialization of further objects may continue.

    Other cl_status_t values will be returned by cl_qcpool_init
    and cl_qcpool_grow.

NOTES
    This function type is provided as function prototype reference for
    the function provided by the user as an optional parameter to the
    cl_qpool_init function.

    The initializer is invoked once per allocated object, allowing the user
    to perform any necessary initialization.  Returning a status other than
    CL_SUCCESS aborts a grow operation, initiated either through cl_qcpool_init
    or cl_qcpool_grow, causing the initiating function to fail.
    Any non-CL_SUCCESS status will be returned by the function that initiated
    the grow operation.

    All memory for the object is pre-allocated.  Users should include space in
    their objects for the cl_pool_item_t structure that will represent the
    object to avoid having to allocate that structure in the initialization
    callback.

    When later performing a cl_qcpool_get call, the return value is a pointer
    to the cl_pool_item_t returned by this function in the pp_pool_item
    parameter.  Users must set pp_pool_item to a valid pointer to the
    cl_pool_item_t representing the object if they return CL_SUCCESS.

SEE ALSO
    Quick Pool, cl_qpool_init

Component Library: Quick Pool/cl_qpool_construct

NAME
    cl_qpool_construct

DESCRIPTION
    The cl_qpool_construct function constructs a quick pool.

SYNOPSIS
void
cl_qpool_construct(
    IN  cl_qpool_t* const   p_pool );

PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure whose state to initialize.

RETURN VALUE
    This function does not return a value.

NOTES
    Allows calling cl_qpool_init, cl_qpool_destroy, cl_is_qpool_inited.

    Calling cl_qpool_construct is a prerequisite to calling any other
    quick pool function except cl_pool_init.

SEE ALSO
    Quick Pool, cl_qpool_init, cl_qpool_destroy, cl_is_qpool_inited.

Component Library: Quick Pool/cl_qpool_count

NAME
    cl_qpool_count

DESCRIPTION
    The cl_qpool_count function returns the number of available objects
    in a quick pool.

SYNOPSIS
 size_t
cl_qpool_count(
    IN  cl_qpool_t* const   p_pool ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure for which the number of
        available objects is requested.

RETURN VALUE
    Returns the number of objects available in the specified quick pool.

SEE ALSO
    Quick Pool

Component Library: Quick Pool/cl_qpool_destroy

NAME
    cl_qpool_destroy

DESCRIPTION
    The cl_qpool_destroy function destroys a quick pool.

SYNOPSIS
 void
cl_qpool_destroy(
    IN  cl_qpool_t* const   p_pool ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure to destroy.

RETURN VALUE
    This function does not return a value.

NOTES
    All memory allocated for objects is freed. The destructor callback,
    if any, will be invoked for every allocated object. Further operations
    on the pool should not be attempted after cl_qpool_destroy
    is invoked.

    This function should only be called after a call to
    cl_qpool_construct or cl_qpool_init.

    In a debug build, cl_qpool_destroy asserts that all objects are in
    the pool.

SEE ALSO
    Quick Pool, cl_qpool_construct, cl_qpool_init

Component Library: Quick Pool/cl_qpool_get

NAME
    cl_qpool_get

DESCRIPTION
    The cl_qpool_get function retrieves an object from a
    quick pool.

SYNOPSIS
 cl_pool_item_t*
cl_qpool_get(
    IN  cl_qpool_t* const   p_pool ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure from which to retrieve
        an object.

RETURN VALUES
    Returns a pointer to a cl_pool_item_t for an object.

    Returns NULL if the pool is empty and can not be grown automatically.

NOTES
    cl_qpool_get returns the object at the head of the pool. If the pool is
    empty, it is automatically grown to accommodate this request unless the
    grow_size parameter passed to the cl_qpool_init function was zero.

SEE ALSO
    Quick Pool, cl_qpool_get_tail, cl_qpool_put, cl_qpool_grow, cl_qpool_count

Component Library: Quick Pool/cl_qpool_grow

NAME
    cl_qpool_grow

DESCRIPTION
    The cl_qpool_grow function grows a quick pool by
    the specified number of objects.

SYNOPSIS
 cl_status_t
cl_qpool_grow(
    IN  cl_qpool_t* const   p_pool,
    IN  const uint32_t      obj_count ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure whose capacity to grow.

    obj_count
        [in] Number of objects by which to grow the pool.

RETURN VALUES
    CL_SUCCESS if the quick pool grew successfully.

    CL_INSUFFICIENT_MEMORY if there was not enough memory to grow the
    quick pool.

    cl_status_t value returned by optional initialization callback function
    specified by the pfn_initializer parameter passed to the
    cl_qpool_init function.

NOTES
    It is not necessary to call cl_qpool_grow if the pool is
    configured to grow automatically.

SEE ALSO
    Quick Pool

Component Library: Quick Pool/cl_qpool_init

NAME
    cl_qpool_init

DESCRIPTION
    The cl_qpool_init function initializes a quick pool for use.

SYNOPSIS
cl_status_t
cl_qpool_init(
    IN  cl_qpool_t* const       p_pool,
    IN  const size_t            min_size,
    IN  const size_t            max_size,
    IN  const size_t            grow_size,
    IN  const size_t            object_size,
    IN  cl_pfn_qpool_init_t     pfn_initializer OPTIONAL,
    IN  cl_pfn_qpool_dtor_t     pfn_destructor OPTIONAL,
    IN  const void* const       context );

PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure to initialize.

    min_size
        [in] Minimum number of objects that the pool should support. All
        necessary allocations to allow storing the minimum number of items
        are performed at initialization time, and all necessary callbacks
        successfully invoked.

    max_size
        [in] Maximum number of objects to which the pool is allowed to grow.
        A value of zero specifies no maximum.

    grow_size
        [in] Number of objects to allocate when incrementally growing the pool.
        A value of zero disables automatic growth.

    object_size
        [in] Size, in bytes, of each object.

    pfn_initializer
        [in] Initialization callback to invoke for every new object when
        growing the pool. This parameter is optional and may be NULL. If NULL,
        the pool assumes the cl_pool_item_t structure describing objects is
        located at the head of each object. See the cl_pfn_qpool_init_t
        function type declaration for details about the callback function.

    pfn_destructor
        [in] Destructor callback to invoke for every object before memory for
        that object is freed. This parameter is optional and may be NULL.
        See the cl_pfn_qpool_dtor_t function type declaration for details
        about the callback function.

    context
        [in] Value to pass to the callback functions to provide context.

RETURN VALUES
    CL_SUCCESS if the quick pool was initialized successfully.

    CL_INSUFFICIENT_MEMORY if there was not enough memory to initialize the
    quick pool.

    CL_INVALID_SETTING if a the maximum size is non-zero and less than the 
    minimum size.

    Other cl_status_t value returned by optional initialization callback function
    specified by the pfn_initializer parameter.

NOTES
    cl_qpool_init initializes, and if necessary, grows the pool to
    the capacity desired.

SEE ALSO
    Quick Pool, cl_qpool_construct, cl_qpool_destroy,
    cl_qpool_get, cl_qpool_put, cl_qpool_grow,
    cl_qpool_count, cl_pfn_qpool_init_t, cl_pfn_qpool_init_t,
    cl_pfn_qpool_dtor_t

Component Library: Quick Pool/cl_qpool_put

NAME
    cl_qpool_put

DESCRIPTION
    The cl_qpool_put function returns an object to the head of a quick pool.

SYNOPSIS
 void
cl_qpool_put(
    IN  cl_qpool_t* const       p_pool,
    IN  cl_pool_item_t* const   p_pool_item ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure to which to return
        an object.

    p_pool_item
        [in] Pointer to a cl_pool_item_t structure for the object
        being returned.

RETURN VALUE
    This function does not return a value.

NOTES
    cl_qpool_put places the returned object at the head of the pool.

    The object specified by the p_pool_item parameter must have been
    retrieved from the pool by a previous call to cl_qpool_get.

SEE ALSO
    Quick Pool, cl_qpool_put_tail, cl_qpool_get

Component Library: Quick Pool/cl_qpool_put_list

NAME
    cl_qpool_put_list

DESCRIPTION
    The cl_qpool_put_list function returns a list of objects to the head
    of a quick pool.

SYNOPSIS
 void
cl_qpool_put_list(
    IN  cl_qpool_t* const   p_pool,
    IN  cl_qlist_t* const   p_list ;
PARAMETERS
    p_pool
        [in] Pointer to a cl_qpool_t structure to which to return
        a list of objects.

    p_list
        [in] Pointer to a cl_qlist_t structure for the list of objects
        being returned.

RETURN VALUE
    This function does not return a value.

NOTES
    cl_qpool_put_list places the returned objects at the head of the pool.

    The objects in the list specified by the p_list parameter must have been
    retrieved from the pool by a previous call to cl_qpool_get.

SEE ALSO
    Quick Pool, cl_qpool_put, cl_qpool_put_tail, cl_qpool_get

Component Library: Quick Pool/cl_qpool_t

NAME
    cl_qpool_t

DESCRIPTION
    Quick pool structure.

    The cl_qpool_t structure should be treated as opaque and should be
    manipulated only through the provided functions.

SYNOPSIS
typedef struct _cl_qpool
{
    cl_qcpool_t             qcpool;
    cl_pfn_qpool_init_t     pfn_init;
    cl_pfn_qpool_dtor_t     pfn_dtor;
    const void              *context;

} cl_qpool_t;

FIELDS
    qcpool
        Quick composite pool that manages all objects.

    pfn_init
        Pointer to the user's initializer callback, used by the pool
        to translate the quick composite pool's initializer callback to
        a quick pool initializer callback.

    pfn_dtor
        Pointer to the user's destructor callback, used by the pool
        to translate the quick composite pool's destructor callback to
        a quick pool destructor callback.

    context
        User's provided context for callback functions, used by the pool
        to when invoking callbacks.

SEE ALSO
    Quick Pool