Generated from cl_qpool.h with ROBODoc v3.2.3 on Sat Jan 18 07:05:18 2003
TABLE OF CONTENTS
- Component Library/Quick Pool
- Component Library: Quick Pool/cl_is_qpool_inited
- Component Library: Quick Pool/cl_pfn_qpool_dtor_t
- Component Library: Quick Pool/cl_pfn_qpool_init_t
- Component Library: Quick Pool/cl_qpool_construct
- Component Library: Quick Pool/cl_qpool_count
- Component Library: Quick Pool/cl_qpool_destroy
- Component Library: Quick Pool/cl_qpool_get
- Component Library: Quick Pool/cl_qpool_grow
- Component Library: Quick Pool/cl_qpool_init
- Component Library: Quick Pool/cl_qpool_put
- Component Library: Quick Pool/cl_qpool_put_list
- Component Library: Quick Pool/cl_qpool_t
NAME
Quick Pool
DESCRIPTION
The quick pool provides a self-contained and self-sustaining pool
of user defined objects.
To aid in object oriented design, the quick pool provides the user
the ability to specify callbacks that are invoked for each object for
construction, initialization, and destruction. Constructor and destructor
callback functions may not fail.
A quick pool does not return memory to the system as the user returns
objects to the pool. The only method of returning memory to the system is
to destroy the pool.
The quick pool operates on cl_pool_item_t structures that describe
objects. This can provides for more efficient memory use and operation.
If using a cl_pool_item_t is not desired, the Pool provides similar
functionality but operates on opaque objects.
The quick pool functions operates on a cl_qpool_t structure which should
be treated as opaque and should be manipulated only through the provided
functions.
SEE ALSO
Structures:
cl_qpool_t, cl_pool_item_t
Callbacks:
cl_pfn_qpool_init_t, cl_pfn_qpool_dtor_t
Initialization/Destruction:
cl_qpool_construct, cl_qpool_init, cl_qpool_destroy
Manipulation:
cl_qpool_get, cl_qpool_put, cl_qpool_put_list, cl_qpool_grow
Attributes:
cl_is_qpool_inited, cl_qpool_count
NAME
cl_is_qpool_inited
DESCRIPTION
The cl_is_qpool_inited function returns whether a quick pool was
successfully initialized.
SYNOPSIS
uint32_t
cl_is_qpool_inited(
IN const cl_qpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure whose initialization state
to check.
RETURN VALUES
TRUE if the quick pool was initialized successfully.
FALSE otherwise.
NOTES
Allows checking the state of a quick pool to determine if
invoking member functions is appropriate.
SEE ALSO
Quick Pool
NAME
cl_pfn_qpool_dtor_t
DESCRIPTION
The cl_pfn_qpool_dtor_t function type defines the prototype for
functions used as destructor for objects being deallocated by a
quick pool.
SYNOPSIS
typedef void
(*cl_pfn_qpool_dtor_t)(
IN const cl_pool_item_t* const p_pool_item,
IN void* context );
PARAMETERS
p_pool_item
[in] Pointer to a cl_pool_item_t structure representing an object.
context
[in] Context provided in a call to cl_qpool_init.
RETURN VALUE
This function does not return a value.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as an optional parameter to the
cl_qpool_init function.
The destructor is invoked once per allocated object, allowing the user
to perform any necessary cleanup. Users should not attempt to deallocate
the memory for the object, as the quick pool manages object
allocation and deallocation.
SEE ALSO
Quick Pool, cl_qpool_init
NAME
cl_pfn_qpool_init_t
DESCRIPTION
The cl_pfn_qpool_init_t function type defines the prototype for
functions used as constructor for objects being allocated by a
quick pool.
SYNOPSIS
typedef cl_status_t
(*cl_pfn_qpool_init_t)(
IN void* const p_object,
IN void* context,
OUT cl_pool_item_t** const pp_pool_item );
PARAMETERS
p_object
[in] Pointer to an object to initialize.
context
[in] Context provided in a call to cl_qpool_init.
RETURN VALUES
Return CL_SUCCESS to indicate that initialization of the object
was successful and that initialization of further objects may continue.
Other cl_status_t values will be returned by cl_qcpool_init
and cl_qcpool_grow.
NOTES
This function type is provided as function prototype reference for
the function provided by the user as an optional parameter to the
cl_qpool_init function.
The initializer is invoked once per allocated object, allowing the user
to perform any necessary initialization. Returning a status other than
CL_SUCCESS aborts a grow operation, initiated either through cl_qcpool_init
or cl_qcpool_grow, causing the initiating function to fail.
Any non-CL_SUCCESS status will be returned by the function that initiated
the grow operation.
All memory for the object is pre-allocated. Users should include space in
their objects for the cl_pool_item_t structure that will represent the
object to avoid having to allocate that structure in the initialization
callback.
When later performing a cl_qcpool_get call, the return value is a pointer
to the cl_pool_item_t returned by this function in the pp_pool_item
parameter. Users must set pp_pool_item to a valid pointer to the
cl_pool_item_t representing the object if they return CL_SUCCESS.
SEE ALSO
Quick Pool, cl_qpool_init
NAME
cl_qpool_construct
DESCRIPTION
The cl_qpool_construct function constructs a quick pool.
SYNOPSIS
void
cl_qpool_construct(
IN cl_qpool_t* const p_pool );
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure whose state to initialize.
RETURN VALUE
This function does not return a value.
NOTES
Allows calling cl_qpool_init, cl_qpool_destroy, cl_is_qpool_inited.
Calling cl_qpool_construct is a prerequisite to calling any other
quick pool function except cl_pool_init.
SEE ALSO
Quick Pool, cl_qpool_init, cl_qpool_destroy, cl_is_qpool_inited.
NAME
cl_qpool_count
DESCRIPTION
The cl_qpool_count function returns the number of available objects
in a quick pool.
SYNOPSIS
size_t
cl_qpool_count(
IN cl_qpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure for which the number of
available objects is requested.
RETURN VALUE
Returns the number of objects available in the specified quick pool.
SEE ALSO
Quick Pool
NAME
cl_qpool_destroy
DESCRIPTION
The cl_qpool_destroy function destroys a quick pool.
SYNOPSIS
void
cl_qpool_destroy(
IN cl_qpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure to destroy.
RETURN VALUE
This function does not return a value.
NOTES
All memory allocated for objects is freed. The destructor callback,
if any, will be invoked for every allocated object. Further operations
on the pool should not be attempted after cl_qpool_destroy
is invoked.
This function should only be called after a call to
cl_qpool_construct or cl_qpool_init.
In a debug build, cl_qpool_destroy asserts that all objects are in
the pool.
SEE ALSO
Quick Pool, cl_qpool_construct, cl_qpool_init
NAME
cl_qpool_get
DESCRIPTION
The cl_qpool_get function retrieves an object from a
quick pool.
SYNOPSIS
cl_pool_item_t*
cl_qpool_get(
IN cl_qpool_t* const p_pool ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure from which to retrieve
an object.
RETURN VALUES
Returns a pointer to a cl_pool_item_t for an object.
Returns NULL if the pool is empty and can not be grown automatically.
NOTES
cl_qpool_get returns the object at the head of the pool. If the pool is
empty, it is automatically grown to accommodate this request unless the
grow_size parameter passed to the cl_qpool_init function was zero.
SEE ALSO
Quick Pool, cl_qpool_get_tail, cl_qpool_put, cl_qpool_grow, cl_qpool_count
NAME
cl_qpool_grow
DESCRIPTION
The cl_qpool_grow function grows a quick pool by
the specified number of objects.
SYNOPSIS
cl_status_t
cl_qpool_grow(
IN cl_qpool_t* const p_pool,
IN const uint32_t obj_count ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure whose capacity to grow.
obj_count
[in] Number of objects by which to grow the pool.
RETURN VALUES
CL_SUCCESS if the quick pool grew successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to grow the
quick pool.
cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter passed to the
cl_qpool_init function.
NOTES
It is not necessary to call cl_qpool_grow if the pool is
configured to grow automatically.
SEE ALSO
Quick Pool
NAME
cl_qpool_init
DESCRIPTION
The cl_qpool_init function initializes a quick pool for use.
SYNOPSIS
cl_status_t
cl_qpool_init(
IN cl_qpool_t* const p_pool,
IN const size_t min_size,
IN const size_t max_size,
IN const size_t grow_size,
IN const size_t object_size,
IN cl_pfn_qpool_init_t pfn_initializer OPTIONAL,
IN cl_pfn_qpool_dtor_t pfn_destructor OPTIONAL,
IN const void* const context );
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure to initialize.
min_size
[in] Minimum number of objects that the pool should support. All
necessary allocations to allow storing the minimum number of items
are performed at initialization time, and all necessary callbacks
successfully invoked.
max_size
[in] Maximum number of objects to which the pool is allowed to grow.
A value of zero specifies no maximum.
grow_size
[in] Number of objects to allocate when incrementally growing the pool.
A value of zero disables automatic growth.
object_size
[in] Size, in bytes, of each object.
pfn_initializer
[in] Initialization callback to invoke for every new object when
growing the pool. This parameter is optional and may be NULL. If NULL,
the pool assumes the cl_pool_item_t structure describing objects is
located at the head of each object. See the cl_pfn_qpool_init_t
function type declaration for details about the callback function.
pfn_destructor
[in] Destructor callback to invoke for every object before memory for
that object is freed. This parameter is optional and may be NULL.
See the cl_pfn_qpool_dtor_t function type declaration for details
about the callback function.
context
[in] Value to pass to the callback functions to provide context.
RETURN VALUES
CL_SUCCESS if the quick pool was initialized successfully.
CL_INSUFFICIENT_MEMORY if there was not enough memory to initialize the
quick pool.
CL_INVALID_SETTING if a the maximum size is non-zero and less than the
minimum size.
Other cl_status_t value returned by optional initialization callback function
specified by the pfn_initializer parameter.
NOTES
cl_qpool_init initializes, and if necessary, grows the pool to
the capacity desired.
SEE ALSO
Quick Pool, cl_qpool_construct, cl_qpool_destroy,
cl_qpool_get, cl_qpool_put, cl_qpool_grow,
cl_qpool_count, cl_pfn_qpool_init_t, cl_pfn_qpool_init_t,
cl_pfn_qpool_dtor_t
NAME
cl_qpool_put
DESCRIPTION
The cl_qpool_put function returns an object to the head of a quick pool.
SYNOPSIS
void
cl_qpool_put(
IN cl_qpool_t* const p_pool,
IN cl_pool_item_t* const p_pool_item ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure to which to return
an object.
p_pool_item
[in] Pointer to a cl_pool_item_t structure for the object
being returned.
RETURN VALUE
This function does not return a value.
NOTES
cl_qpool_put places the returned object at the head of the pool.
The object specified by the p_pool_item parameter must have been
retrieved from the pool by a previous call to cl_qpool_get.
SEE ALSO
Quick Pool, cl_qpool_put_tail, cl_qpool_get
NAME
cl_qpool_put_list
DESCRIPTION
The cl_qpool_put_list function returns a list of objects to the head
of a quick pool.
SYNOPSIS
void
cl_qpool_put_list(
IN cl_qpool_t* const p_pool,
IN cl_qlist_t* const p_list ;
PARAMETERS
p_pool
[in] Pointer to a cl_qpool_t structure to which to return
a list of objects.
p_list
[in] Pointer to a cl_qlist_t structure for the list of objects
being returned.
RETURN VALUE
This function does not return a value.
NOTES
cl_qpool_put_list places the returned objects at the head of the pool.
The objects in the list specified by the p_list parameter must have been
retrieved from the pool by a previous call to cl_qpool_get.
SEE ALSO
Quick Pool, cl_qpool_put, cl_qpool_put_tail, cl_qpool_get
NAME
cl_qpool_t
DESCRIPTION
Quick pool structure.
The cl_qpool_t structure should be treated as opaque and should be
manipulated only through the provided functions.
SYNOPSIS
typedef struct _cl_qpool
{
cl_qcpool_t qcpool;
cl_pfn_qpool_init_t pfn_init;
cl_pfn_qpool_dtor_t pfn_dtor;
const void *context;
} cl_qpool_t;
FIELDS
qcpool
Quick composite pool that manages all objects.
pfn_init
Pointer to the user's initializer callback, used by the pool
to translate the quick composite pool's initializer callback to
a quick pool initializer callback.
pfn_dtor
Pointer to the user's destructor callback, used by the pool
to translate the quick composite pool's destructor callback to
a quick pool destructor callback.
context
User's provided context for callback functions, used by the pool
to when invoking callbacks.
SEE ALSO
Quick Pool